PbezierVertex
processing
Specifies vertex coordinates for Bezier curves. Each call to PbezierVertex
defines the position of two control points and one anchor point of a Bezier curve, adding a new segment to a line or shape. The first time PbezierVertex
is used within a PbeginShape
call, it must be prefaced with a call to Pvertex
to set the first anchor point. This function must be used between PbeginShape
and PendShape
and only with POLYGON parameter specified to PbeginShape
.
Link to original Processing doc
PbezierVertex is available since version 1.0.0.
See also
Signatures
Examples
// @preview image
100 100 '2D' PGraphics
0xffffffff Pbackground //white background
0xff0000ff Pstroke //blue stroke (ARGB color)
2 PstrokeWeight
'POLYGON' PbeginShape
30 20 Pvertex
80 0 80 75 30 75 PbezierVertex
'OPEN' PendShape
Pencode
// @preview image
100 100 '2D' PGraphics
0xffffffff Pbackground //white background
0xff0000ff Pstroke //blue stroke (ARGB color)
0x7fff0000 Pfill //semi transparent red fill
'POLYGON' PbeginShape
30 20 Pvertex
80 0 80 75 30 75 PbezierVertex
50 80 60 25 30 20 PbezierVertex
'OPEN' PendShape
Pencode